Puzzle Games and Games That Travel Well for Holidays
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- Gladis 작성
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A good travel game earns its place in the bag by being compact and quick. You want something that sets up in seconds, plays in a few minutes and does not rely on a large board or dozens of loose pieces that scatter across a car footwell. Card games and self-contained puzzle games tend to win here, because everything stays in one small box or tin.
For a bigger group, party and bluffing games give teenagers and adults something to sink their teeth into. Titles such as The Traitors board game and card game, both available from The Happy Puzzle Company, lean on reading the room and second-guessing each other, which tends to spark the loudest laughs of the night. Keep one of these for when the whole family is together at Christmas or on a birthday.
Difficulty is worth checking before you buy. A puzzle that is too easy gets solved once and put away, while one that is far too hard can end up back in the box. Many puzzles carry a difficulty rating, and it helps to match that to how much time the person likes to spend. Someone who wants a ten-minute coffee-break challenge needs something different from a person happy to pick away at the same puzzle over several evenings.
The Genius Square has become a favourite for families and solo puzzlers who want a game that sets up in seconds and plays differently every time. You roll the seven dice, place a blocker on each grid square the dice point to, then fit the nine coloured shapes into the space that is left. There is always at least one solution, and often more than one, so nobody gets stuck on an impossible board.
Home escape room games take the idea of a real-life escape room and pack it into a box. You work through a story by solving a chain of puzzles, cracking codes, reading hidden clues and combining objects until you reach the final answer. Most are built for two to six players working together, which makes them a good fit for a family evening or a small get-together.
Snakes and Ladders is one of the first board games most children learn, and for good reason. The rules could not be simpler: roll the dice, move your counter, climb a ladder if you land at the foot of one and slide back down if you meet a snake. There is no reading and no strategy to master, so even three and four-year-olds can join in and stand a fair chance of winning.
For a bigger group, party and bluffing games give teenagers and adults something to sink their teeth into. Titles such as The Traitors board game and card game, both available from The Happy Puzzle Company, lean on reading the room and second-guessing each other, which tends to spark the loudest laughs of the night. Keep one of these for when the whole family is together at Christmas or on a birthday.
Difficulty is worth checking before you buy. A puzzle that is too easy gets solved once and put away, while one that is far too hard can end up back in the box. Many puzzles carry a difficulty rating, and it helps to match that to how much time the person likes to spend. Someone who wants a ten-minute coffee-break challenge needs something different from a person happy to pick away at the same puzzle over several evenings.
The Genius Square has become a favourite for families and solo puzzlers who want a game that sets up in seconds and plays differently every time. You roll the seven dice, place a blocker on each grid square the dice point to, then fit the nine coloured shapes into the space that is left. There is always at least one solution, and often more than one, so nobody gets stuck on an impossible board.
Home escape room games take the idea of a real-life escape room and pack it into a box. You work through a story by solving a chain of puzzles, cracking codes, reading hidden clues and combining objects until you reach the final answer. Most are built for two to six players working together, which makes them a good fit for a family evening or a small get-together.
Snakes and Ladders is one of the first board games most children learn, and for good reason. The rules could not be simpler: roll the dice, move your counter, climb a ladder if you land at the foot of one and slide back down if you meet a snake. There is no reading and no strategy to master, so even three and four-year-olds can join in and stand a fair chance of winning.
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